To make a long story short (ish), the last 2 years in gaming
has gone like this: Got into WM/H
with Thornfall, but found them lacking.
Played Mortenebra T4 in Hardcore, had fun, actually won games… Needed a
“big boy faction” to play… went something like Skorne, Cygnar, Legion.. Then I
decided that I just had to dump money into one so deep that I had no choice but
to stick it out. Spent the fall
doing a commission (my last, incidentally). Around the Holidays I discovered
bartertown, and swapped Legion for Trolls. Played them, got some more trolls, got dissatisfied, and
swapped again for Cygnar.
Why the switch to Cygnar? I guess I had sort of an intangible sense of dissatisfaction
with the faction and where they were headed, but basically, boo-hoo I want to
play with a good Collossal that I can justify buying two of.
TL;DR: Stormwall FTW.
So, what are my plans for Cygnar? Right now, I’ve got the following painted:
pStryker
Stormwall and Pods
Lancer
Plastic Stormblades w/ UA and 3 WA’s
Oldschool Gun Mages (who, after painting, I don’t hate)
Journeyman
Which is almost enough for my 35 point list (more on that later), with a few more
utility solos that need painting up.
But right now the plan is to work on 3 lists (one after the other).
--My First order of
business is that I want to work on a Double Stormwall list, which by this point
is pretty cliché, but it’s one of my definite goals with the faction, so I feel
I should really hammer it out first just to have it done. To accomplish this I’m either looking
at pStryker, Kraye, or Darius.
Stryker seems
toolboxy and gives me access to 2 Arcane Shields (not to mention the feat) for
some High-Arm goodness. Blur and
Snipe let him support whatever else he’s bringing—Not totally sure what that
would be. So, he’s got all the same problems he
does anywhere else where he suffers from being a generalist—He’s not going to
run the Stormwalls AMAZINGLY, but the job will get done, and he can answer a
variety of situations and help support his army as a whole better than a
straight-up Jack Caster.
Kraye brings some pretty
good tools to the table for double Stormwalls. The most obvious being Guided Fire for boosted ranged attack
rolls (3 FOC, vs 4 FOC just for boosting the big guns… even more if I decide to
actually use the Metal Storms).
Mage Sight has some interesting potential to allow the guns to pick out
stealth or concealed targets. Full
Tilt will probably come up sometimes and will have some pretty interesting uses
as far as just being able to advance really far... But I can’t see myself
casting it Turn 1 and leaving it up for the rest of the game. Finally, the feat definitely
has some potential to help get some charges off, as well as change their
facing, which I know will matter a great deal with their fields of fire.
Darius in his NQ teir
brings some interesting stuff to the Double Stormwall goals. Getting 5 Stormcallers and +2
SPD on Stormwalls the first turn is pretty fantastic. Darius himself brings
some potential stuff—Fortify gives the list an ARM buff, and the Feat builds on this to remove ideally a TON of
damage. Jackhammer is interesting to clear some chaff out of the way,
or to let SW run and then make attacks on something? Full throttle helps a good bit with focus efficiency, but
only if I plan to make it a REALLY melee heavy turn.
So, I don't know. Food for thought.
Cygnar? Really? Well, ok. Paint some Tempest Blazers and post them and I'll overlook your stodgy Stormwall love and his League of Unextraordinary Gentleman... I kid, though. The models I've seen are looking pretty nice. Glad you're back in the game, man.
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